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6.29.2012
Camera Shake: Simple, Effective, Invisible
While working on my latest machinima project, I didn't feel the fall was interesting enough. It was bland and unemotional. So, I added a tiny something to make it better:
Fall Comparison
Giving the camera just a tiny bounce/shake when he hit the ground vastly improved the moment.
What little tweaks can you add to your projects to make them better?
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